There are no special compute features here that only Tesla and Quadro users will tap into (save perhaps ECC), rather it really is GM204 with 50% more GPU. GM200 is 601mm2 of graphics, and this is what makes it remarkable. Big Maxwell is not the successor to Big Kepler, but rather it’s a really (really) big version of GM204. Consequently when faced with another round of 28nm chips and intent on spending their Maxwell power savings on more graphics resources (ala GM204), NVIDIA built a big graphics GPU. This allowed NVIDIA to use a single GPU across the entire spectrum – GeForce, Quadro, and Tesla – but it also meant that GK110 was a bit jack-of-all-trades. Big Kepler was a graphics powerhouse in its own right, but it also spent quite a bit of die area on FP64 CUDA cores and some other compute-centric functionality. Instead NVIDIA has taken a 3 rd option, and this is what makes GM200 so interesting.įor GM200 NVIDIA’s path of choice has been to divorce graphics from high performance FP64 compute. Neither was leaving the die size at roughly the same area and building the Maxwell version of GK110, gaining only limited performance in the process. At 551mm2 GK110 was already a big GPU, so large (33%) increase in die size like with GM204 was not practical. On the other hand for GM206 and the GTX 960, NVIDIA banked the bulk of their energy savings, building what’s best described as half of a GM204 and leading to a GPU that didn’t offer as huge of a jump in performance from its predecessor (GK106) but also brought power usage down and kept costs in check.īut for Big Maxwell, neither option was open to NVIDIA. With a larger die and larger transistor budget, NVIDIA was able to greatly increase performance by laying down a larger number of high performance (and relatively larger themselves) Maxwell SMMs. From a design standpoint NVIDIA spent their energy efficiency gains on growing out GM204’s die size without increasing power, allowing them to go from 294mm2 and 3.5B transistors to 398mm2 and 5.2B transistors. In assembling GM204 NVIDIA built the true successor to GK104, putting together a pure graphics chip. We’ve droned on about this for some time now, so we won’t repeat ourselves, but ultimately what it means for consumers is that AMD and NVIDIA have needed to make do with the tools they have, and in lieu of generational jumps in manufacturing have focused on architectural efficiency and wringing out everything they can get out of 28nm.įor NVIDIA those improvements came in the form of the company’s Maxwell architecture, which has made a concentrated effort to focus on energy and architectural efficiency to get the most out of their technology. In fact you could say that GM200 is remarkable for just how unremarkable it is.įrom a semiconductor manufacturing standpoint we’re still at a standstill on 28nm for at least a little bit longer, pushing 28nm into its 4 th year and having all sorts of knock-on effects. GM200 is a very interesting GPU, and not for the usual reasons. For 2160p 4K, we were able to play Shadow of the Tomb Raider, Gears of War 5, Need For Speed: Heat, God of War, Forza Horizon 5 at 61 fps to 66 fps and kept frame rates hovering around 64 fps.GM200 - All Graphics, Hold The Double Precisionīefore diving into our look at the GTX Titan X itself, I want to spend a bit of time talking about the GM200 GPU. For 1080p Full HD, we were able to play Halo Infinite, Assassin's Creed Valhalla, Cyberpunk 2077, Assassin's Creed Odyssey, Red Dead Redemption 2 at 76 fps to 82 fps and kept frame rates hovering around 80 fps.įor 1440p Quad HD, we were able to play Assassin's Creed Odyssey, Red Dead Redemption 2, Halo Infinite, Assassin's Creed Valhalla, Marvel's Avengers at 66 fps to 74 fps and kept frame rates hovering around 69 fps. The RTX 2080 Ti consistently delivers great frame rate increases over the GTX 1080, NVIDIA GeForce GTX 1080 Ti and it really justifies an upgrade. The RTX 2080 Ti has 11 GB RAM compared to the GTX 1080 's 8 GB video memory.įortunately, gaming performance was quite impressive. Spec for spec, this RTX 2080 Ti leapfrogs its direct predecessor, the GTX 1080, by boasting 47.3 % more fps. The overall score is determined based on the calculated weightings for the individual components. The higher the better for higher resolution textures and future ![]() ![]() The higher the better.Ĭurrent CPU Impact on performance with respect to the highest performing CPU used for benchmark at the The higher the better.ĤK performance at 2160p resolution. The lower the better.įull HD performance at 1080p resolution. ![]() The lower the better for longer life of the graphics card. Power Supply Wattage required for overall system. The newer the better technology and performance optimization and
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